Arnold researched music but once he found a good track he consulted our group and we discussed it.
This is the first track we found, it was good but it was too loud, heroic and serious for our video. It would of made Marcus’ character look to heroic; confusing our audience as he forfils more of an antagonist character (if there is one).
We then found this track. It suited our piece really well; it helped build up tension and had a sinister tone that reflected well onto our characters. It also timed well with our video; as the peaks and dips corresponded well. However we soon discovered we could not use it as the music was protected and the dialogue “istock audio” is repeated throughout. We was determined to find a piece of music as good as this.
Finally we found this music. It had the dark and sinister tone we were looking for and built up tension. However it is too long, therefore we have to cut parts of it. We will proceed to edit our video in time to this music.
These our the practice shots for our preliminary task.
These shots feature the main shot/reverse shot in our piece.
However these shots will be different from our real shots, in the fact that the tackling character will be more tightly framed, with a lower angle. This is to make him look stronger. Whereas the tackled character, will be less tightly framed, with a higher angle. This is to make him look weaker. The lighting will be less overhead and more front on. The setting will also be outside on a field.
As we are filming in a school, background noise is a problem. We plan to overcome this by using a microphone held close to the dialogue, but still out of shot. This microphone would not pick up any background noise, or wind; this is especially important as we will be filming outside.
In the practice shots here, I experimented with the ‘reduce background noise’ feature that final cut offers. However it made the dialogue sound unnatural. So I instead left the background noise until where the dialogue was over, where I then faded it out to stop it affecting the rest of the video. Where the background noise was faded, would be a good position to insert some non-diegetic epic music, this would make the tackle seem more extreme and powerful, evoking a bigger reaction from the viewer; therefore improving the video and its impact on the audience.
We are experimenting with the idea of having no dialogue and having continuous non diegetic music in background. We feel having dialogue might be a break in the action.
These shots are badly out of focus; for our main piece we will aim to make sure our shots are in tack sharp focus.
We plan to establish a tough character, a classic rugby player. We plan to do this using tight frames, close up shots of his boots and tape on his hand and using low angles. A tracking shot of him walking. All to represent him powerfully.
We then plan to use an establishing shot of the rugby pitch to invoke a sense of pleasure from the audience.
Afterwards we will establish a character the complete opposite to the one we just saw. He will also be a rugby player, but a very physically weak one. We plan to present him like this by dressing him weakly, using loose frames and low angles.
We will have an eyeline match, shot reverse shot initially, then will break this to develop new action and a match on action shot reverse shot. In thi second shot we plan to represent the characters in the same as before, the weak one is on the floor and the strong one is above him.
Strong Rugby Character:
Weak Rugby Character:
Next post will be some practice shots, just to show the basic principle of what were doing.