What have you learnt about technologies from the process of constructing this product?
Using a Cannon 600D we were able to film high quality shots. We had access to a whole multitude of settings; exposure, ISO, focus, in this project we experimented and learnt what would be the best settings to film the shots we wanted. However due to the complexity of the camera we found it hard to change some of these settings to benefit us, an example would be the ISO. The amount of artificial light added to some of our shots made them noisy, decreasing their quality. This is particularly evident in shot 27 and 30, where the glass smashes on the floor and the victim lays dead. The horrible amount of noise in this shot, partly comes from the lack of lighting but is also created by high ISO. If we could re-film this shot, we would ensure it was well lit and the ISO was at an appropriate level.
Final Cut X is the editing software we used, through this project I have learnt a wide variety of tools we can use to manipulate video. Including colour/light correction, timeline, effects, stabilisation tool, cropping/ken burns, speed, sound, music and other tools/features. Editing has vastly increased the quality of our shots, colour correction has allowed us to increase the exposure where needed, and adding a slight green/orange tint has helped create the eerie, disturbing atmosphere we desired. Adding effects such as vignette, blur, flashes and trails has obscured and obstructed the shots, making them feel more unsettling, communicating a sense of despair and disruption, all whilst making the shots look more interesting, increasing their quality. Where we had shaky shots and jolty movement, we used the stabilisation tool to make them smooth. However, we learnt that in some cases the stabilisation tool would actually make the shot shakier, although through experimenting with the settings, we could change the zoom and rotation the tool created, to smooth out the shot; we also found using the ‘inertia’ setting helped as well. For some cases we decided the shot was better being shaky/handheld, it added a frantic, alive feel to the shot, which would have been replaced by a static feel if we had used the stabilisation tool.